Blender Clone Trooper Model
Please note that the 3D model database is only a Search Engine. You should visit the original websites. Most of the models can be easily imported and rendered with Autodesk 3ds Max, Maya, Blender, C4D, and Sketchup. Check for online 3d model conversions tools for your file format. Shown 1 of 7 pages. Clone Trooper – Full Rig + 2 Skins. Model comes in 3 versions: FBX without skeleton; FBX with skeleton & a flying anim sample; AKT (akeytsu file with the rig, skin & anim sample)handpaint PBR texture set (TGA, 4K, uncompressed) +Blaster DC15S/Rifle DC15A/HandBlasters DC17/Jetpack (rigged) +414th RedJaws skin +Default Clone ARC Trooper skin.
- August 11, 2014
- 774 Downloads
- 4 Likes
- Blender 2.6x
- Render: Blender Internal
- Creator: Boss429
- License: CC-BY
Description:
This is a Clone Trooper that I made in Blender 2.69. He's based off of oregoncooks ' 'Make your own clone commander' Blend. I've made a list of what he did, and what I did.
Clone Trooper Youtube
What he did:
<ul><li>Armature</li>
<li>Gun</li>
<li>Some of the textures</li>
<li>Some other miscellaneous parts </li>
</ul>What I did: See full list on airmark.com.
<ul><li>Some of the textures</li>
<li>Most of the rig (though I based it of of his rig)</li>
<li>Most of the other stuff you see in this Blend.</li>
</ul>I hope you enjoy, and please feel free to comment!!
S.D.G.
Blender Clone Trooper Model Railroad
-Boss429
Comments:
- killershadow54Edited September 24, 2014
can i use this in cry engine 3 and how can i export in it?
- ashton1Edited February 12, 2015
Hello, I downloaded this for personal use in a game for myself. I have had many problems with the rig blowing up the mesh. The mesh doesn't seam to want to stay with the bones. I am just wondering if you have to rig it for blender game engine. Again this game is for personal use I am still trying to get the hang of Blender. If you can tell me why this is happening maybe a bug in Blender? Or the blend?
- Boss429Edited February 25, 2015
Hey there. To solve your problem, try selecting the armature, going down to just above the left side of the timeline, and click on the bar that says 'Object Mode' on it. Then, you can select 'Pose Mode'. Again, make sure the armature is selected. I hope this helps!
- Max45Edited April 19, 2019
Nice man. Inspire me a lot to concept elements called 'space junk'. Your credit atached and congratulations. Thank you very much! Edward from Brazil.